Netflix UX research Case Study

Redefining viewing pleasure through intuitive UI/UX excellence.

Role

UX/UI Designer

Industry

Entertainment

Duration

2 weeks

netflix ux case study
netflix ux case study
netflix ux case study

Stage 1. Project Hook

The modern streaming landscape is highly competitive, with users expecting seamless, intuitive experiences. Netflix, as a market leader, sets the standard for streaming quality, but recent user feedback highlights significant challenges. These include overwhelming navigation, high data consumption on mobile, insufficient accessibility features, and the questionable integration of gaming content. Addressing these pain points is crucial to maintaining Netflix's competitive edge and enhancing user satisfaction. This project aims to streamline the user experience, making Netflix more accessible, user-friendly, and efficient across all platforms.

Stage 2. Target Audience

The focus is on individuals aged 18-30 who are avid consumers of streaming content. This group values original and diverse content and is willing to invest in a platform that provides a seamless, user-friendly experience. They prefer on-demand viewing and binge-watching, aligning with Netflix’s strategy of releasing entire seasons at once. This segment is critical to Netflix’s continued success as they are the most active and engaged users of the platform.

Stage 3. Research Goals

1. Enhance Content Discovery

Objective: Identify and address challenges in discovering new content on Netflix, with a focus on improving search functionality and personalized recommendations.

2. Optimize Board Management

Objective: Simplify the process of organizing and managing saved content, making it easier for users to categorize and access their favorite shows and movies.

3. Redesign the Pinning Process

Objective: Streamline the pinning process to make it more intuitive and user-friendly, ensuring users can effortlessly save and organize content.

4. Improve User Navigation

Objective: Analyze and enhance the overall navigation experience, reducing the feeling of being overwhelmed and making it easier for users to find what they’re looking for.

5. Increase Mobile Efficiency

Objective: Assess and optimize the mobile experience, focusing on reducing data consumption and improving interface usability.

Stage 4. Product Thinking

Who

  • 18-30 Year Olds

  • Young Professionals and Students

  • Mobile-First Users

  • Tech-Savvy Entertainment Seekers


What

  • Overwhelmed by Content Options

  • Difficulty in Finding Relevant Content

  • Frustrations with Data Usage on Mobile

  • Need for Better Content Management (Boards, Pins)


When

  • During Leisure Time (Evenings, Weekends)

  • On-the-Go (Commutes, Travel)

  • While Multitasking (Watching and Browsing)


Why

  • Discover Content Quickly

  • Manage and Organize Saved Content Easily

  • Optimize Data Usage on Mobile

  • Ensure a Seamless Viewing Experience


How

  • Refine Content Discovery and Recommendations

  • Simplify Board and Pin Management

  • Reduce Mobile Data Consumption

  • Streamline the User Interface for Better Navigation

Stage 5. Research Method

01 Netnography

  • Study online user behavior, feedback, and discussions to identify key pain points and user needs related to Netflix’s interface and content discovery


02 Benchmarking

  • Analyze competitors’ platforms to understand best practices in content discovery, board management, and mobile optimization


03 User Interviews

  • Conduct interviews with Netflix users aged 18-30 to gather qualitative insights into their experiences, challenges, and desires for an improved platform


04 User Persona Creation

  • Develop detailed personas based on user research to represent key segments within the target audience, guiding the design and development process


05 Ideation

  • Brainstorm and conceptualize potential solutions to address identified pain points, focusing on enhancing the overall user experience on Netflix


06 Usability Testing

  • Prototype the proposed solutions and test them with users to validate the effectiveness of the design changes, refining as necessary based on feedback

Stage 6. Simplified User Flow

Our user flow for Netflix aims to streamline content discovery, organization, and playback by mapping out the steps users take from entering the platform to managing and enjoying their favorite content. This flow highlights key user interactions, identifies potential pain points, and ensures an intuitive and efficient user experience.

Stage 7. Review Analysis

Our review analysis focuses on understanding user sentiments and identifying key pain points through a comprehensive evaluation of feedback from Netflix users, particularly within the 18-30 age group. Below are the core themes identified from the analysis:

1. Overwhelming Navigation

Feedback: Users frequently mention that the interface is cluttered with too many recommendations and categories, making it difficult to navigate.

Impact: Leads to frustration, with users spending excessive time searching for content rather than enjoying it.


2. High Data Usage on Mobile

Feedback: Many users express concerns about Netflix's high data consumption on mobile devices, especially when streaming high-definition content.

Impact: Limits usage in data-constrained environments, leading to dissatisfaction among mobile-first users.


3. Accessibility Shortcomings

Feedback: Users highlight the lack of robust accessibility features, making the platform less inclusive for individuals with disabilities.

Impact: Reduces the usability of Netflix for a wider audience, potentially alienating users who require accessible options.


4. Discontent with Gaming Integration

Feedback: Users question the need for games on a streaming platform, often finding the games to be too simplistic or irrelevant.

Impact: Creates confusion and detracts from the core experience of streaming movies and shows.


5. Desire for Improved Content Management

Feedback: Users express a need for better tools to organize and manage their saved content, such as boards or lists.

Impact: Results in a suboptimal experience when trying to keep track of favorite content or plan future viewing.

Stage 8. Competitive Analysis

This is a basic comparison of Netflix with some of its direct and indirect competitors in the streaming industry as of 2024.

This comparison reflects the current standings and competitive dynamics in the streaming industry, where Amazon Prime Video has edged ahead of Netflix in market share, and other services like Disney+ and Hulu maintain significant user bases​(Exploding TopicsBGR).

Stage 9. User Persona

Stage 1. Project Hook

The modern streaming landscape is highly competitive, with users expecting seamless, intuitive experiences. Netflix, as a market leader, sets the standard for streaming quality, but recent user feedback highlights significant challenges. These include overwhelming navigation, high data consumption on mobile, insufficient accessibility features, and the questionable integration of gaming content. Addressing these pain points is crucial to maintaining Netflix's competitive edge and enhancing user satisfaction. This project aims to streamline the user experience, making Netflix more accessible, user-friendly, and efficient across all platforms.

Stage 2. Target Audience

The focus is on individuals aged 18-30 who are avid consumers of streaming content. This group values original and diverse content and is willing to invest in a platform that provides a seamless, user-friendly experience. They prefer on-demand viewing and binge-watching, aligning with Netflix’s strategy of releasing entire seasons at once. This segment is critical to Netflix’s continued success as they are the most active and engaged users of the platform.

Stage 3. Research Goals

1. Enhance Content Discovery

Objective: Identify and address challenges in discovering new content on Netflix, with a focus on improving search functionality and personalized recommendations.

2. Optimize Board Management

Objective: Simplify the process of organizing and managing saved content, making it easier for users to categorize and access their favorite shows and movies.

3. Redesign the Pinning Process

Objective: Streamline the pinning process to make it more intuitive and user-friendly, ensuring users can effortlessly save and organize content.

4. Improve User Navigation

Objective: Analyze and enhance the overall navigation experience, reducing the feeling of being overwhelmed and making it easier for users to find what they’re looking for.

5. Increase Mobile Efficiency

Objective: Assess and optimize the mobile experience, focusing on reducing data consumption and improving interface usability.

Stage 4. Product Thinking

Who

  • 18-30 Year Olds

  • Young Professionals and Students

  • Mobile-First Users

  • Tech-Savvy Entertainment Seekers


What

  • Overwhelmed by Content Options

  • Difficulty in Finding Relevant Content

  • Frustrations with Data Usage on Mobile

  • Need for Better Content Management (Boards, Pins)


When

  • During Leisure Time (Evenings, Weekends)

  • On-the-Go (Commutes, Travel)

  • While Multitasking (Watching and Browsing)


Why

  • Discover Content Quickly

  • Manage and Organize Saved Content Easily

  • Optimize Data Usage on Mobile

  • Ensure a Seamless Viewing Experience


How

  • Refine Content Discovery and Recommendations

  • Simplify Board and Pin Management

  • Reduce Mobile Data Consumption

  • Streamline the User Interface for Better Navigation

Stage 5. Research Method

01 Netnography

  • Study online user behavior, feedback, and discussions to identify key pain points and user needs related to Netflix’s interface and content discovery


02 Benchmarking

  • Analyze competitors’ platforms to understand best practices in content discovery, board management, and mobile optimization


03 User Interviews

  • Conduct interviews with Netflix users aged 18-30 to gather qualitative insights into their experiences, challenges, and desires for an improved platform


04 User Persona Creation

  • Develop detailed personas based on user research to represent key segments within the target audience, guiding the design and development process


05 Ideation

  • Brainstorm and conceptualize potential solutions to address identified pain points, focusing on enhancing the overall user experience on Netflix


06 Usability Testing

  • Prototype the proposed solutions and test them with users to validate the effectiveness of the design changes, refining as necessary based on feedback

Stage 6. Simplified User Flow

Our user flow for Netflix aims to streamline content discovery, organization, and playback by mapping out the steps users take from entering the platform to managing and enjoying their favorite content. This flow highlights key user interactions, identifies potential pain points, and ensures an intuitive and efficient user experience.

Stage 7. Review Analysis

Our review analysis focuses on understanding user sentiments and identifying key pain points through a comprehensive evaluation of feedback from Netflix users, particularly within the 18-30 age group. Below are the core themes identified from the analysis:

1. Overwhelming Navigation

Feedback: Users frequently mention that the interface is cluttered with too many recommendations and categories, making it difficult to navigate.

Impact: Leads to frustration, with users spending excessive time searching for content rather than enjoying it.


2. High Data Usage on Mobile

Feedback: Many users express concerns about Netflix's high data consumption on mobile devices, especially when streaming high-definition content.

Impact: Limits usage in data-constrained environments, leading to dissatisfaction among mobile-first users.


3. Accessibility Shortcomings

Feedback: Users highlight the lack of robust accessibility features, making the platform less inclusive for individuals with disabilities.

Impact: Reduces the usability of Netflix for a wider audience, potentially alienating users who require accessible options.


4. Discontent with Gaming Integration

Feedback: Users question the need for games on a streaming platform, often finding the games to be too simplistic or irrelevant.

Impact: Creates confusion and detracts from the core experience of streaming movies and shows.


5. Desire for Improved Content Management

Feedback: Users express a need for better tools to organize and manage their saved content, such as boards or lists.

Impact: Results in a suboptimal experience when trying to keep track of favorite content or plan future viewing.

Stage 8. Competitive Analysis

This is a basic comparison of Netflix with some of its direct and indirect competitors in the streaming industry as of 2024.

This comparison reflects the current standings and competitive dynamics in the streaming industry, where Amazon Prime Video has edged ahead of Netflix in market share, and other services like Disney+ and Hulu maintain significant user bases​(Exploding TopicsBGR).

Stage 9. User Persona

a cell phone on a bench
a cell phone on a bench
a cell phone on a bench
a cell phone on a ledge
a cell phone on a ledge
a cell phone on a ledge

Landing Page

Problem:

  • Pricing details hidden in the FAQ section at the bottom of the landing page

  • User frustration leading to higher bounce rates

Solution:

  • Displaying prices prominently below the hero section

  • Helping users quickly assess if the product or service fits their budget

  • Simplifying the decision-making process

  • Building trust through transparency


Setup Page

Problem:

  • No social sign-in options on sign-up page

  • Longer sign-up processes

  • Higher abandonment rates

  • Missed opportunities for collecting valuable user data and personalization

Solution:

  • Including social sign-in options on sign-up page.

  • Allowing users to register quickly without filling out lengthy forms or remembering another password.

  • Enhancing trust and security.

  • Leading to higher conversion rates and better user engagement.


Payment Page

Problem:

  • Limiting payment options to only credit and debit cards

  • Alienating a significant segment of the audience, especially in regions where UPI or mobile payment apps are widely used



    Solution:


    • Offering a range of payment methods

    • Enhancing user experience

    • Increasing conversion rates

    • Reducing cart abandonment





Button Visibility

Problem:

  • The "Explore All" button is hidden until a user hovers over the title section

  • Users might struggle to discover how to navigate to more content

  • Users might not realize that additional content is available if the button is not immediately visible


Solution:

  • Position the "Explore All" button on the left side

  • Move the content slider to the center

  • Ensure easy access to additional content, improving the user experience


Search History

Problem:

  • Searching for "The Game" movie on Netflix returns unrelated suggestions like "Return of the Dragon: Enter the Game of Death" or "Mission for the Dragon"

  • Clicking on these suggestions leads to frustration, as they may show that the content is unavailable

  • This impacts the user experience by providing irrelevant or misleading results


Solution:

  • If "The Game" is unavailable, suggest relevant alternatives like "Similar thrillers" or "More movies starring Michael Douglas"

  • Guide users to content that closely matches their interest instead of unrelated titles

  • Use more precise tagging and categorization to avoid broad or irrelevant matches

  • Ensure tags are clearly linked to the most relevant content, improving the accuracy of search results


Searched Movie Suggested Movies


Description Page

Problem:

  • Actor and movie details are placed at the bottom of the page, away from the main description

  • Name of the cast people were unable to catch up

  • Suggested videos interrupt the flow between the main content and actor details

  • This disrupts the user experience by scattering relevant information across the page



Solution:

  • Position actor photos and names directly below or beside the main movie/show description

  • Keep all relevant information together for seamless access

  • Enhance user experience by making it easier for users to find cast and crew details without unnecessary interruptions


Watch Screen

Problem:

  • No option to adjust video quality on streaming platform

  • Frustration for users with limited data plans or slower internet connections



Solution:

  • Provide an option to adjust video quality

  • Allow users to manage their data usage

  • Enhance the experience for users with constrained internet resources



Focused on optimizing streaming quality and user navigation through data-driven design enhancements, addressing key user frustrations.
a cell phone leaning on a ledge
a cell phone leaning on a ledge
a cell phone leaning on a ledge
a black cellphone with a white letter on it
a black cellphone with a white letter on it
a black cellphone with a white letter on it
a cell phone on a table
a cell phone on a table
a cell phone on a table

Outcomes

The implementation of user-centered solutions, such as adjustable video quality and improved content discovery, significantly enhanced the overall streaming experience. Users reported increased satisfaction due to better control over data usage and easier navigation, leading to higher engagement and reduced abandonment rates. The project successfully addressed key user pain points, improving both user retention and platform usability.

Outcomes

The implementation of user-centered solutions, such as adjustable video quality and improved content discovery, significantly enhanced the overall streaming experience. Users reported increased satisfaction due to better control over data usage and easier navigation, leading to higher engagement and reduced abandonment rates. The project successfully addressed key user pain points, improving both user retention and platform usability.

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Copyright 2024. Designed by Anuja Kale

Made with ❤️

Copyright 2024. Designed by Anuja Kale

Made with ❤️

Copyright 2024. Designed by Anuja Kale

Made with ❤️